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Poison Bloom*, Emperor Parasol Moss†, Crimson Nirnroot, Falmer Ear, Nirnroot, Human Flesh, Human Heart, Nightshade, Jarrin Root, River Betty, Imp Stool, Deathbell Some recipes may be inaccurate, however.įelsaad Tern Feathers†, Juvenile Mudcrab‡ If you don't feel like experimenting, recipes can be purchased from merchants or found as loot.
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Make sure to have some food or healing potions on standby in case you swallow a Nirnroot. That said, eating potion ingredients will apply whatever effects they may grant to you - even if they are negative. Knowledge is power, and power is less failed potions. By leveling up Alchemy, you can select the Experimenter perks (requires Alchemy 50, 70, and 90) to reveal more effects. An ingredient can have up to four potential effects, and starting off you will only be able to discover the primary effect of ingredients.
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This will cause the Dragonborn to eat the ingredient and discover a potential effect it can grant - for example, an Abacean Longfin's primary effect is Weakness to Frost. While in your inventory, go to your ingredients stash and use an ingredient. However, this can be mitigated by taste-testing your ingredients. While there are a lot of potions you can make, there are also many recipes for disaster. The latter method, applied to an ingredient, is likely the most useful for creating three-ingredient potions.įor each ingredient's locations, stats, and other information, click its name to go to its page.Starting off, there will be a lot of trial and error. You can scroll down and find each effect (or use the table of contents provided at the top of the page), but it may be easier to use the browser's "Find" function to type in either the desired effect or the ingredient you want to use. The target effect and unique effects (those not shared with others on the table) are omitted to make it easier to see the shared effects.
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Shared secondary effects are included in the tables. Note: This section (and the following "Poisons" section) is probably most useful for new characters who do not want to waste ingredients experimenting with alchemy.Įach of the tables below contains the ingredients to make the potion listed above it. This allows the selection of the desired effects in the Alchemy Lab menu without the use of trial-and-error combinations. If they have done a lot of alchemy, they can select the desired effect in the Alchemy Lab menu and mix the ingredients presented in the following submenu.Īlternately, eating an individual ingredient will allow one to learn one of its properties (or more, if the Dragonborn has invested one or more points in the Experimenter perk). If the Dragonborn Alchemist has not done much alchemy, potions can be created by the trial-and-error mixing of random ingredients. The ingredients must share at least one effect in order for a potion to result from the mixture. Potions are made from ingredients found throughout Skyrim. Ingredients Main article: Ingredients (Skyrim) Potions can be created at an Alchemy Lab using ingredients and the Alchemy Skill.įor information on non-created potions-those which appear in vendors' inventories, loot, and so forth, and are not made by the Dragonborn-see Potions (Skyrim). Potions are consumable items in The Elder Scrolls V: Skyrim that produce temporary effects on the Dragonborn.